This is my final project for the Organic Modeling course. For this work, I chose to use the original concept art of Thor from the video game God of War: Ragnarok as inspiration. In this assignment, I had to sculpt the full anatomy of the character "starting from a base mesh of an athletic man". I also modeled the clothing and painted the textures. All of it was done in ZBrush while maintaining clean topology, which can be seen in the attached turnaround video.
I really enjoyed working on this project and I hope to continue improving in future ones.
TURNAROUND